AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games Performance in Middle East Q3 2022
Explore the performance trends of the top 5 Battlefield Commander games on a unified platform in the Middle East during Q3 2022, including revenue, downloads, and active users.
In Q3 2022, the top 5 Battlefield Commander games on a unified platform in the Middle East demonstrated varied performance metrics in terms of revenue, downloads, and active users. Here’s a detailed look at each game’s performance:
انتقام السلاطين from ONEMT showed notable fluctuations in weekly revenue, starting at around $318K at the end of June and peaking to approximately $409K by the end of September. Weekly downloads for the app were relatively stable, hovering between 1.4K and 2.7K. The weekly active users saw a gradual decline from 34.7K to 26.5K over the quarter.
Clash Royale by Supercell experienced a varied revenue trend, with earnings starting at $86.5K in late June, dipping to $31.5K mid-quarter, and then rising to $47.5K by the end of September. Weekly downloads ranged from 11K to nearly 20K, while active users fluctuated between 803K and just over 1M throughout the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw a decline in weekly revenue, starting at $19.7K at the beginning of the quarter and dropping to around $6.3K by the end of September. Downloads also decreased significantly from 4K in late June to just over 300 by the end of September. The app’s active users followed a similar trend, decreasing from 12.3K to about 7.8K.
صلاح الدين الأيوبي: حرب الذهب by MINA Technology DMCC had modest revenue, starting at $16.9K and ending at $19.5K. Downloads were minimal, peaking at 80 and dropping to 15 by the end of the period. Active users decreased from 394 to 191 over the quarter.
Lastly, Art of War: Legions from Fastone Games showed a mixed performance. Weekly revenue started at $15K and ended at around $8.9K. Downloads varied significantly, peaking at 5.7K in late August but generally staying below 2K. Active users increased mid-quarter, peaking at 26.8K but then declined to 14.3K by the end of September.
The data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower's platform.